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GraBEATy
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Devlog
Final Devlog?
November 29, 2024
by
AlonsoElPro10
The word of the developers: Hello all, gaming enthusiasts and passionate developers! 🎉 After months of teamwork, today we are excited to share with you the final development of GraBEATy. In this de...
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Devlog #4: New Bonuses & Polishing The Rythm Mechanic
November 29, 2024
by
aka_diego
🌟 New Bonuses During the past two weeks, we've developed two new bonus bullets. The first one is what we call an explosive bullet , and it creates a wide area of damage, able to attack many enemies...
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Devlog #3 - 2: Interfaces and Bullets
November 03, 2024
by
AlonsoElPro10
The word of the developers: Since the last devlog we only focused on certain specific and small details to present our new game demo. Therefore this week there are not so many changes compared to the...
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Devlog #3: Victory and defeat conditions
October 27, 2024
by
AlonsoElPro10
The word of the developers: We have continued to advance in the development of our game, and we have several news regarding this. It is important to note that we are getting closer to finishing the fi...
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Devlog #2: New Rithym UI
October 14, 2024
by
aka_diego
The word of the developers: We are very happy with the progress of our video game project, we see that the road is becoming more and more illuminated, the desires to achieve our goal are very great an...
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Devlog #1: Introducing Grabeaty
September 29, 2024
by
LordZacker
#devlog
Who We Are: Hello, everyone! We’re a group of three students from the Universidad de Chile, and we're developing a brand-new game called Grabeaty . But before diving into details of Grabeaty, let's...
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