Devlog #5

Here’s a new update on our game.
New Levels and Traps
We’ve added several new levels to expand the gameplay experience. Level 2 now features traps that challenge players to stay alert and adapt their strategies.
Villain Deck Improvements
New cards have been added to the villain’s deck. Now, each time the villain plays a card, it gets replaced by another from the deck, adding more variety and unpredictability to each match.
Gameplay Tweaks
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The progress bar now takes longer to fill, balancing the pacing of matches.
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Bomb effects now include visual animations and particle effects for a more dynamic experience.
Animations have been added to both the hero and enemies to make combat and movement feel more responsive and alive.
Each level now includes a variety of manually designed maps, increasing replay value and variety.
Audio Enhancements
We’ve introduced new music tracks to enhance the game’s atmosphere.
What's Next
For our next update, we’re planning to add even more levels to expand the game world.
Files
Get Git Gud Dungeon
Git Gud Dungeon
A roguelite about a hero trying to kill the villain in the tower.
Status | In development |
Authors | LordZacker, Sopademangos2, Loen0 |
Genre | Action |
Tags | Roguelite, Top-Down |
More posts
- Devlog #416 days ago
- Milestone 219 days ago
- Devlog #337 days ago
- Devlog #256 days ago
- Milestone 168 days ago
- Devlog #1: The beginning73 days ago
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